Showing posts with label saitoobjloader. Show all posts
Showing posts with label saitoobjloader. Show all posts

Thursday, May 5, 2011

Texture Problems Solved



I recently spoke to Matt Ditton creator of the saitoobjloader library and he was able to fix my texturing problem. It appears that spaces cannot be used in the filename of the textures. So I had to replace them with underscores. With that I am not able to import and correctly display 3D images in Processing using augmented reality!
This is a very large breakthrough that will help me to create a better final product.
I have included a picture of 3 textured objects (the house, a soccerball, and a piece of abstract art) to show what I have accomplished thus far.

Texture Problems


I've seen to hit a snag with development so far. I'm trying to import 3D models into Processing but I'm unable to get the textures to appear correctly. I'm currently using the saitoobjloader library created by Mr. Matt Ditton. It works well aside from the textures not showing up. I've uploaded an image of two houses that I've gotten to display. They are gray (due to a lack of textures) but the the image does show two 3D objects being displayed using augmented reality.